Case Studies - Retail

Mass Merchandiser

Best Foot Forward

This mass merchandiser wanted to evaluate a prototype store design’s performance before initiating a massive rollout.

What
The Data Prototype Control
Products Shopped 25.8 19.5
Products Purchased 5.5
6.4
Sections Visited 4.4 4.0
Shoppers Reached Rear Quadrant of Store 53% 65%
Waited at Check Out 90% 71%
So What

The new prototype design outperformed the old in shopping incidents, shopper conversion, store penetration and cashwrap operations.

What Next

Reinforce design elements that are working (signage and pathways) and focus on areas where new design underperforms (e.g. crowding and cross-promotion in Menswear and lack of  available assistance in Electronics).

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Technology

If We Build It, Will They Come?

This tech retailer and manufacturer built a prototype Experience Store to entertain shoppers and keep them in the store longer. Envirosell has an ongoing relationship with this client and extensive experience measuring and fine-tuning its stores as they evolve. Many of Envirosell's suggestions stem from previous studies culminated in this new store design.

What
The Data Control Store
Experience Store
Primary Mission
Service Service
Time Spent in Store
Approx 7 Minutes Approx 13 Minutes
Percentage of Assisted Customers
29% 84%
Shopper Conversion
25% 33%
Time Spent with Associate
Approx 4.5 Minutes Approx 9.5 Minutes
So What

The Experience Store outperformed the Control Store on several key performance indicators. In this case, the client’s intended ROI on the new store was an increased time in store and increased product interaction. Both were met.

What Next

Key prototype elements were identified that should be integrated into all new store plans when a full recreation of the Experience Store is not practical or possible.

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Specialty Pet Store

Tail-Wagging Good?

What makes a good in-store experience? This pet store wanted to offer a unique experience to its shoppers.

What
The Data
Percentage Visiting at Least Once a Month
59%
Average Time in Store
11:45
Percentage Using Neither Cart Nor Basket
64%
Percentage Shopping with Pets
20%
Average Number of Products Shopped
11.5
Average Number of Products Purchased
4.8
Average Number of Sections Visited
2.8
Average Number of Sections Purchased From Shopper Conversion
86%
Percentage of Purchasers Who Made a Grab & Go Purchase
28%
So What

Overall, 21% of those surveyed visited the store “once a month,” while 38% visited “2-3 times per month.” Low use of shopping aids suggests that shoppers do not expect to purchase more than one or two items.

A high rate of Grab & Go purchasing often indicates an environment that is easier to shop and a product that is routinely purchased. This behavior is representative of a mission shopper who knows exactly what they want.

What Next

Frequency of visits is a good barometer for gauging when to cycle merchandising. Since over half of shoppers are in the store at least once per month, merchandising should be changed out as frequently. Shopper conversion usually increases with use of a shopping aid; offering various cart types, baskets, or mesh shoulder bags throughout the store may encourage more purchasing.

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